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AI-KSK Civitai 模型与工作流

集中检索 AI-KSK 在 Civitai 公开发布的模型、LoRA 与工作流,查看版本、基础模型和官方来源。

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FireRed-Image-Edit-1.0 Single-Image Creative Divergent Editing Workflow
Workflows 2026-05-10

FireRed-Image-Edit-1.0 Single-Image Creative Divergent Editing Workflow

This workflow is designed for FireRed-Image-Edit-1.0 single-image editing with a more divergent and creative transformation style. Compared with the anti-drift version, this workflow is more suitable when you want to keep the core subject recognizable while allowing the scene, clothing, environment, atmosphere, and visual concept to change more aggressively. It is useful for turning one source image into a new cinematic concept, fantasy scene, sci-fi poster, commercial visual, character redesign, or creative image-editing result. The workflow uses FireRed-Image-Edit-1.0_fp8_e4m3fn.safetensors as the main image editing model, with qwen_2.5_vl_7b_fp8_scaled.safetensors as the Qwen image text encoder and qwen_image_vae.safetensors as the VAE. It also applies the Qwen-Image-Lightning 8-step LoRA route, making the generation process faster and more practical for repeated testing. The sampling configuration uses an 8-step, low-CFG editing route, which is useful for fast iteration when testing larger creative changes. The core of the workflow is built around TextEncodeQwenImageEditPlus, multi-reference image input, FluxKontextMultiReferenceLatentMethod, ReferenceLatent-style conditioning, CFGNorm, ModelSamplingAuraFlow, VAEEncode, KSampler, and VAEDecodeTiled. These nodes work together to let the model understand the input image, read the editing instruction, preserve key image information where needed, and still allow strong visual transformation. The included prompt example shows the intended use clearly. It asks the workflow to transform a half-body portrait into an astronaut performing an EVA spacewalk outside a spacecraft. The instruction keeps the person’s identity, facial structure, gaze, expression, head direction, and pose stable, while changing the clothing into a realistic white EVA spacesuit, adding a transparent helmet visor, replacing the background with outer space, Earth’s curve, spacecraft surfaces, and solar panels, and rebuilding the lighting with strong sunlight plus blue Earth-reflected fill light. This makes the workflow suitable for “controlled divergence”: it is not a simple color edit, and it is not a full random regeneration. It sits between both. The user can ask for major creative changes while still writing preservation rules for identity, posture, texture, lighting consistency, and edge blending. This is especially useful for AI po

Qwen 88 downloads
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Z-Image-i2L Image to LoRA Fast Training & Testing Workflow
Workflows 2026-05-10

Z-Image-i2L Image to LoRA Fast Training & Testing Workflow

This ComfyUI workflow is designed for Z-Image-i2L, also known as Image to LoRA. The main purpose of this workflow is to let creators quickly train a lightweight LoRA from a small group of reference images, save the generated LoRA, and immediately test it inside the same ComfyUI graph with Z-Image Base. Unlike a traditional LoRA training workflow that requires dataset preparation, caption files, training scripts, optimizer settings, command-line configuration, and manual model loading, this workflow is designed as a fast and practical image-to-LoRA pipeline. The user only needs to provide several reference images, run the i2L generation node, save the LoRA, and then test the newly generated LoRA through a normal Z-Image generation route. The workflow is built around the RunningHub Z-Image-i2L node system. It uses RunningHub_ZImageI2L_Loader to load the Image-to-LoRA pipeline, RunningHub_ZImageI2L_LoraGenerator to generate a LoRA from the uploaded training images, and RunningHub_ZImageI2L_Saver to save the generated LoRA file. This makes the workflow much more convenient for creators who want to quickly capture a character style, object style, visual identity, costume concept, creature design, or artistic direction from a few images. The training input section uses multiple LoadImage nodes and ImageBatchMulti. In the uploaded setup, the workflow accepts six image inputs and combines them into one image batch. These images become the training references for the Image-to-LoRA generator. This is useful because a single image may not be enough to define a stable visual concept. Multiple images help the i2L pipeline understand the repeated features across the references, such as face shape, clothing style, color theme, character identity, object design, or general aesthetic. The ImageBatchMulti node is important because it merges the reference images into one training batch. The workflow is configured with an input count of 6, which means users can provide a small set of images without preparing a full dataset folder manually. This is suitable for quick creator testing, lightweight character adaptation, concept extraction, and rapid LoRA prototyping. The i2L generation stage uses RunningHub_ZImageI2L_LoraGenerator. This node receives the loaded ZImageI2LPipeline and the batched training images, then generates a LoRA name and LoRA path. In the included setup, t

ZImageTurbo 112 downloads
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Anima Image-to-Image Workflow
Workflows 2026-05-09

Anima Image-to-Image Workflow

This ComfyUI workflow is designed for Anima image-to-image generation, anime-style image reconstruction, prompt-assisted redraw, and controlled visual transformation from an existing image. The main purpose of this workflow is to let creators upload a source image, automatically analyze it with Qwen3-VL, convert the image content into a useful text description, and then use Anima Preview to redraw or transform the image through an image-to-image pipeline. Unlike a pure text-to-image workflow, this graph starts from an existing image. The source image provides the original structure, composition, subject placement, and visual direction. The model then uses the generated prompt and the encoded image latent to create a new result based on that input. This makes the workflow useful when you already have an image idea but want to restyle it, improve it, anime-fy it, rebuild it with Anima, or create a controlled variation without starting from zero. The workflow is built around Anima Preview, using anima-preview.safetensors as the main diffusion model. It also uses qwen_3_06b_base.safetensors as the CLIP/text encoder and qwen_image_vae.safetensors as the VAE. This gives the workflow a lightweight but practical image-to-image generation structure for anime-style and illustration-style reconstruction. One of the most useful parts of the workflow is the Qwen3VLProcessor node. The source image is passed into Qwen3-VL with the instruction “Describe this anime image.” Qwen3-VL then generates a text description of the image content. This response is connected directly into the positive prompt CLIPTextEncode node. In other words, the workflow can automatically turn the uploaded image into a prompt, then use that prompt to guide the Anima redraw process. This automatic prompt reconstruction is useful for users who do not want to manually describe every detail in the source image. If the image contains a character, clothing, pose, background, color palette, or scene style, Qwen3-VL can produce a descriptive prompt that gives Anima a clearer semantic direction. This helps the workflow preserve the image concept while still allowing the model to rebuild the final result. The source image is first loaded through LoadImage, then resized through image_scale_pixel_v2. The resize node controls the total pixel count and aligns the image to a model-friendly grid. In the uploade

Anima 592 downloads
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Z-Image Base + Turbo Segmented Rendering Workflow
Workflows 2026-05-09

Z-Image Base + Turbo Segmented Rendering Workflow

This ComfyUI workflow is designed for segmented rendering with Z-Image Base and Z-Image Turbo. Instead of using only one model for the entire generation process, this workflow splits the sampling process into different stages and lets Z-Image Base and Z-Image Turbo handle different parts of the render. The goal is to combine the stronger global structure and composition ability of Z-Image Base with the faster, sharper, and more detail-oriented finishing behavior of Z-Image Turbo. The core idea is simple: use Z-Image Base to build the main image foundation during the earlier high-noise stage, then hand the latent result to Z-Image Turbo for the later low-noise stage. This makes the workflow useful when a single-model workflow is not stable enough, or when Turbo alone is fast but not always strong enough for complex composition, and Base alone is more stable but slower or less efficient for final iteration. By separating the render into stages, the workflow gives creators more control over composition, detail, speed, and final polish. The workflow is built around two Z-Image models. The first model route uses z_image_bf16.safetensors as the Base model. This route is responsible for the main structure, subject placement, scene logic, atmosphere, and broad visual composition. The second model route uses z_image_turbo_bf16.safetensors as the Turbo model. This route is used for continuation, refinement, and detail strengthening after the Base model has already established the image direction. The workflow uses qwen_3_4b.safetensors as the text encoder and ae.safetensors as the VAE. The prompt is encoded through CLIPTextEncode, then passed into CFGGuider. The sampling process is handled through RandomNoise, BasicScheduler, SplitSigmas, DetailDaemonSamplerNode, SamplerEulerAncestral, and SamplerCustomAdvanced. This structure gives the workflow a more technical and controllable sampling chain than a normal KSampler-only setup. A key part of this workflow is SplitSigmas. The workflow generates a sigma schedule, then splits it into a high-sigma section and a low-sigma section. The high-sigma section represents the earlier generation stage, where the model is still deciding major image structure and composition. The low-sigma section represents the later refinement stage, where the image is already formed and the model mainly improves detail, texture, edge quality,

ZImageTurbo 193 downloads
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Z-Image Base Upscale Workflow
Workflows 2026-05-09

Z-Image Base Upscale Workflow

This ComfyUI workflow is designed for Z-Image Base image upscaling, detail refinement, and high-resolution restoration. It combines a traditional 4x upscale model with Z-Image Base latent refinement, Florence2 automatic captioning, tiled processing, and final image reconstruction. The goal is to turn a lower-resolution or softer image into a cleaner, sharper, and more detailed high-resolution result while keeping the original composition and overall visual identity stable. This is not a simple one-click ESRGAN upscale workflow. It uses a multi-stage enhancement structure. First, the input image is enlarged with a classic upscale model. Then the image is scaled to a target megapixel size. After that, it is divided into tiles, automatically captioned with Florence2, refined through Z-Image Base, decoded with tiled VAE decoding, and finally stitched back into one complete image. This makes the workflow more useful for large images where direct full-frame processing may be unstable or too memory-heavy. The workflow uses z_image_bf16.safetensors as the main Z-Image model, qwen_3_4b.safetensors as the text encoder, and ae.safetensors as the VAE. It also uses 4x_NMKD-Siax_200k.pth as the first-stage upscale model. This gives the workflow a hybrid design: the traditional upscaler provides fast resolution expansion, while Z-Image Base adds AI-driven detail reconstruction, texture polishing, and local refinement. A key part of the workflow is the ImageUpscaleWithModel stage. This step uses the 4x_NMKD-Siax model to enlarge the input image before the Z-Image refinement stage. Traditional upscale models are useful because they preserve the original structure and provide a stable high-resolution base. However, pure traditional upscaling can sometimes look too smooth, too artificial, or lacking in new detail. That is why this workflow continues with a Z-Image refinement pass. After the first upscale, the workflow uses ImageScaleToTotalPixels to bring the image to a target output size. In the included setup, the image is scaled toward a high megapixel target using Lanczos scaling. This gives users a predictable way to control final resolution without manually calculating width and height. It is useful for social media covers, Civitai showcase images, posters, product visuals, portrait enhancement, and high-resolution AI artwork output. The workflow then uses TTP tile

ZImageTurbo 147 downloads
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Redraw Paste-Back Qwen 2511 Local Inpainting & Object Migration Workflow
Workflows 2026-05-09

Redraw Paste-Back Qwen 2511 Local Inpainting & Object Migration Workflow

This ComfyUI workflow is designed for Qwen Image Edit 2511 local inpainting, object transfer, reference-based editing, and redraw-then-paste-back image production. The main goal of this workflow is to let users modify only a selected area of the main image, transfer visual elements from a reference image, generate a clean edited result, and then paste the edited region back into the original image layout. This makes it much more practical than full-frame image editing, especially when the original image is already good and only one object, region, clothing area, product element, background section, or visual style needs to be changed. The workflow is built around Qwen Image Edit 2511, using qwen_image_edit_2511_fp8mixed.safetensors as the main editing model, Qwen-Edit-2511-Lightning-4steps-V1.0-bf16.safetensors as the acceleration LoRA, qwen_2.5_vl_7b_fp8_scaled.safetensors as the vision-language text encoder, and qwen_image_vae.safetensors as the VAE. This combination gives the workflow strong image understanding, instruction-following ability, reference-image support, and fast local editing performance. The core concept is “redraw and paste back.” In many image editing workflows, a model edits the whole image directly. That can be convenient, but it also creates a common problem: the face changes, the background shifts, the original composition drifts, the camera angle changes, or unrelated parts of the image are modified. This workflow is designed to reduce that problem. It crops or isolates the target region, sends that region into Qwen 2511 for local editing, then restores the edited result back into the original image using crop-box restoration logic. This makes the workflow suitable for “万物迁移” style editing. A reference image can provide an object, style, texture, material, design, color, or visual identity, while the main image provides the target scene and composition. The workflow can then transfer the reference element into the masked region of the main image. For example, it can transfer a product, clothing style, accessory, logo, material texture, decorative pattern, prop, or object identity into another image while keeping the original scene more stable. The first stage of the workflow prepares the input images and mask. The main image is loaded, resized, and prepared for editing. The mask defines the region that should be changed. The work

Qwen 120 downloads
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Z-Image - Three Upscaling Methods
Workflows 2026-05-09

Z-Image - Three Upscaling Methods

Z-Image Three-Way Upscale Workflow is a ComfyUI image enhancement pipeline designed for high-resolution restoration, detail refinement, and controlled upscaling. This workflow provides three different upscale routes in one graph, so users can compare speed, texture quality, structure preservation, and final sharpness depending on the image type. The first route uses Z-Image Turbo with Z-Image Fun ControlNet Tile and UltimateSDUpscale. It is suitable for anime, illustration, realistic portraits, product images, and AI-generated artwork that needs stronger detail reconstruction. The Tile ControlNet helps preserve the original composition while allowing Z-Image to redraw micro-details, skin texture, hair, fabric, background objects, and edges with better clarity. The default denoise is low, so the image will not drift too far from the original. The second route combines a traditional 4x upscale model with Z-Image latent refinement. It first enlarges the image using 4x_NMKD-Siax, then scales the result to a high megapixel target, splits it into tiles, generates captions with Florence2, and sends the tiles back into Z-Image for controlled polishing. This path is useful when you want a balanced result: sharper than pure ESRGAN-style upscaling, but more stable than heavy redraw. The third route uses SeedVR2 as an AI restoration/upscale pass. Although SeedVR2 is often used for video enhancement, this workflow applies it to tiled image restoration. It is especially useful for soft images, compressed outputs, screenshots, old renders, and images that need cleaner reconstruction without excessive prompt influence. The workflow tiles the image, processes each section, and reassembles it with padding to reduce seams. Main features: - Three upscale methods in one workflow - Z-Image Turbo detail refinement - Z-Image Fun ControlNet Tile support - UltimateSDUpscale route for high-quality redraw - Florence2 automatic caption generation - 4x_NMKD-Siax classic upscale model route - SeedVR2 restoration/upscale route - Tiled processing for large images - Image comparison nodes for before/after checking - Low denoise settings for better identity and composition preservation Recommended use cases: Portrait enhancement, anime upscaling, AI artwork polishing, product image cleanup, social media cover restoration, high-resolution poster output, detail recovery, and com

ZImageTurbo 118 downloads
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Anima Tiled Upscale Workflow
Workflows 2026-05-09

Anima Tiled Upscale Workflow

This ComfyUI workflow is designed for Anima tiled upscaling, high-resolution image enhancement, and tile-based detail reconstruction. The main purpose of this workflow is to take an existing image, enlarge it, split it into manageable tiles, automatically describe each tile with Florence2, refine each tile through Anima Preview, and then reconstruct the final high-resolution image with improved clarity and detail. Unlike a simple one-click upscale workflow, this graph uses a multi-stage enhancement structure. It does not only increase image size. It first uses a traditional upscale model to enlarge the source image, then uses AI-based tile refinement to rebuild details locally. This makes the workflow useful for images that need more texture, cleaner edges, stronger local detail, and better final publishing quality. The workflow is built around Anima Preview, using anima-preview.safetensors as the main diffusion model. It also uses qwen_3_06b_base.safetensors as the text encoder and qwen_image_vae.safetensors as the VAE. The workflow includes an optional LoRA route through LoraLoader, which can be used to apply a specific style, model feature, or subject-related enhancement during the tile refinement stage. In the uploaded graph, the LoRA example is loaded with model and clip strengths around 0.85. The first stage starts with LoadImage. The user uploads the image that needs to be enlarged and refined. This can be an AI-generated image, anime artwork, character illustration, concept art, product-style render, social media cover, or any image that already has a good composition but needs higher resolution and better detail. The image is then passed into ImageUpscaleWithModel using 4x_NMKD-Siax_200k.pth. This is the first-stage traditional upscaler. It enlarges the image while preserving the original layout and structure. Traditional upscalers are stable and fast, but they often cannot add enough semantic detail. That is why this workflow continues with Anima-based tile refinement after the initial enlargement. After the first upscale, ImageScaleToTotalPixels is used to control the final working size. In the uploaded setup, the workflow uses Lanczos scaling and targets around 3 megapixels. This gives users a practical way to control output scale without manually calculating width and height. It also helps keep the workflow manageable before entering the ti

Anima 150 downloads
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VNCCS Pose Studio + Qwen 2511 Consistent Pose and Lighting Control Workflow
Workflows 2026-05-09

VNCCS Pose Studio + Qwen 2511 Consistent Pose and Lighting Control Workflow

This ComfyUI workflow is designed for consistent pose control, lighting transfer, and Qwen Image Edit 2511 image reconstruction using VNCCS Pose Studio. The main purpose of this workflow is to let creators control a character’s pose, camera framing, and lighting direction more precisely, then use Qwen Image Edit 2511 to redraw the target image while preserving character identity and improving visual consistency. The workflow combines three important ideas: pose control, lighting control, and image-edit reconstruction. Instead of relying only on a text prompt such as “make the character pose like this” or “add cinematic lighting,” this workflow uses VNCCS Pose Studio to create a controlled pose and lighting reference, then sends that result into Qwen 2511 as visual guidance. This gives creators a more controllable way to adjust body posture, camera perspective, and light direction. The workflow is built around Qwen Image Edit 2511, using qwen_image_edit_2511_bf16.safetensors as the main editing model, Qwen-Image-Edit-2511-Lightning-4steps-V1.0-bf16.safetensors as the fast generation LoRA, VNCCS_PoseStudioQIE2511_V2.safetensors as the specialized pose and lighting control LoRA, qwen_2.5_vl_7b_fp8_scaled.safetensors as the Qwen vision-language text encoder, and qwen_image_vae.safetensors as the VAE. This combination makes the workflow suitable for fast controlled image editing, pose-guided character reconstruction, and lighting-aware generation. The core workflow starts with a source image. The source image provides the character identity, appearance, clothing direction, and general visual style. VNCCS Pose Studio then creates a controlled pose and lighting setup. The Pose Studio section can output rendered pose reference images and a lighting prompt. This is useful because the workflow does not only describe a pose in words; it gives the model a visual structure to follow. VNCCS Pose Studio includes body-shape, camera, pose, and light controls. The internal settings include mesh attributes, camera zoom, camera offset, model rotation, bone rotations, and light sources. This allows users to define the body posture, viewing angle, camera distance, light placement, and highlight direction before Qwen 2511 performs the final image edit. In practical use, this gives the workflow a “virtual pose studio” behavior: first build a rough controlled stage, then let Qwe

Qwen 2 368 downloads
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LTX-2 I2V Distilled 60-Frame 1080p Consistency Workflow
Workflows 2026-05-09

LTX-2 I2V Distilled 60-Frame 1080p Consistency Workflow

This ComfyUI workflow is designed for LTX-2 image-to-video generation with a distilled acceleration route, stronger frame-to-frame consistency, and 1080p-class high-resolution output. The main goal of this workflow is to turn one input image into a stable short video while preserving the original subject identity, scene layout, lighting direction, camera framing, and overall visual style across the generated frames. Compared with a heavier non-distilled LTX-2 route, this workflow focuses on a more efficient distilled generation setup. It still uses the LTX-2 Dev model backbone, but adds a distilled LoRA route to improve speed and sampling efficiency. This makes the workflow more suitable for repeated testing, online generation, RunningHub deployment, prompt iteration, and short video production where users need both visual quality and faster turnaround. The workflow is built around LTX-2 19B Dev FP8, using ltx-2-19b-dev-fp8.safetensors as the main checkpoint and gemma_3_12B_it.safetensors as the text encoder. It also uses LTX-2 spatial latent upscaling through ltx-2-spatial-upscaler-x2-1.0.safetensors. The distilled behavior is introduced through the LTX-2 distilled LoRA route, allowing the workflow to run with a more compact sampling structure while still keeping the LTX-2 visual generation pipeline. The core logic is image-to-video consistency. A source image is loaded, resized, preprocessed, injected into the video latent, sampled through LTX-2, spatially upscaled in latent space, refined again, and finally decoded into video frames. This makes the workflow more advanced than a simple one-pass image-to-video graph. It is built as a multi-stage LTX-2 I2V pipeline for creators who want more stable short clips instead of unstable single-pass motion. The input stage starts from a still image. The image is prepared through ImageResizeKJv2 and ResizeImagesByLongerEdge. The workflow is designed around high-resolution output logic, with a 1080p-class route such as 1920 x 1088 available for stronger GPUs. The workflow note also explains that width and height should follow LTX-2 valid size rules, and the frame count should follow the “divisible by 8 plus 1” rule. If invalid values are used, the workflow may silently choose the closest valid parameters, so correct resolution and frame-count planning is important. The frame calculation stage uses a calculator-st

LTXV2 161 downloads
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Title:  LTX-2 Lip Sync Workflow
Workflows 2026-05-09

Title: LTX-2 Lip Sync Workflow

Description: LTX-2 Lip Sync Workflow is a ComfyUI workflow designed for audio-driven lip sync video generation, talking character animation, and image-to-video portrait performance using LTX-2. Instead of only creating a silent motion clip from an image, this workflow brings audio into the generation process and lets the video latent and audio latent work together, making it suitable for creating short speaking videos, AI presenters, dialogue clips, digital human previews, character voice performances, and social media talking-head content. The workflow is built around the LTX-2 19B Dev FP8 checkpoint, using both the main video model and the dedicated LTX audio VAE pipeline. The audio file is encoded into an audio latent, then combined with the video latent through an audio-video latent workflow. This design allows the model to use the input audio as part of the generation condition, instead of treating the audio as something added after the video is finished. The result is a more direct audio-to-mouth-motion relationship, which is important for lip sync, speech rhythm, facial timing, and natural talking performance. The core logic of the workflow is image + audio to lip-synced video. You provide a source image as the visual identity reference and an audio file as the speech or singing reference. The image is used to initialize the character appearance and video layout, while the audio latent guides the speaking rhythm. The workflow then generates a video where the character can appear to talk along with the provided audio. A key part of this workflow is the LTXVAudioVAEEncode stage. The input audio is processed by the LTX audio VAE and converted into an audio latent. This audio latent is then passed into the later video generation stage through LTXVConcatAVLatent, where it is combined with the video latent. After sampling, LTXVSeparateAVLatent is used to separate the final video latent from the audio-video latent structure. This gives the workflow a clear audio-video pipeline: load audio, encode audio, combine audio with video latent, sample, separate video latent, then decode or upscale the final result. The workflow also uses image-to-video logic through LTXVImgToVideoInplace. This helps preserve the source image identity and composition while allowing the generated frames to move. For portrait images, this is especially useful because the face, clot

ZImageTurbo 70 downloads
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Z-Image ControlNet 2.1-2601 Local Inpainting Workflow
Workflows 2026-05-09

Z-Image ControlNet 2.1-2601 Local Inpainting Workflow

Z-Image ControlNet 2.1-2601 Local Inpainting Workflow is a ComfyUI workflow designed for precise local repainting, masked image editing, and structure-controlled visual correction. Instead of regenerating the entire image, this workflow focuses on editing only the selected mask area while keeping the original composition, pose, lighting, background, and main visual identity as stable as possible. This workflow is built around Z-Image Turbo, using the Qwen 3 4B text encoder, the Z-Image VAE, and the Z-Image Turbo Fun ControlNet Union 2.1-2601 model patch. The main goal is to give creators a more controllable way to repair or redesign specific parts of an image. You can use it to replace clothing, fix a face, repair hands, change an object, repaint a product area, modify a character, add new elements, or correct a broken AI-generated detail without destroying the rest of the picture. The workflow starts from an input image and a mask. The ImageLoader provides both the original image and the masked area, then the image is encoded into latent space through the VAE. The masked region is passed into the latent repainting stage, so the new generation is mainly applied to the area you selected. This makes the workflow suitable for real production correction, because you do not need to recreate the full image every time a small region fails. A key part of this workflow is the high-noise and low-noise prompt structure. The high-noise prompt controls the main semantic change. This is where you describe what the masked area should become: a new outfit, a new object, a different face detail, a new weapon, a corrected hand, a changed product, or a repaired background element. The low-noise prompt is used for refinement. It helps the generated area blend back into the original image by improving color consistency, lighting, texture, and edge transition. This two-stage prompt structure is useful because local repainting needs both creativity and stability. If the prompt is too strong, the edited area may break away from the original picture. If the prompt is too weak, the change may not be obvious enough. By separating the main concept from the final refinement, this workflow gives users more control over how much the masked region changes and how naturally it merges with the source image. The ControlNet module is another important part of this workflow. It uses the Z-

ZImageTurbo 169 downloads
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Z-Image ControlNet 2.1-2601 Text-to-Image Workflow
Workflows 2026-05-09

Z-Image ControlNet 2.1-2601 Text-to-Image Workflow

Description: Z-Image ControlNet 2.1-2601 Text-to-Image Workflow is a ComfyUI generation workflow designed for high-quality text-to-image creation with stronger structural control, cleaner detail rendering, and more stable prompt interpretation. It is built around Z-Image Turbo and the Z-Image Turbo Fun ControlNet Union 2.1-2601 model patch, giving creators a practical way to generate polished images from text prompts while still keeping additional control options available for pose, composition, and detail refinement. Unlike a simple text-to-image workflow that only relies on a prompt and a sampler, this workflow uses a more structured generation design. It combines Z-Image Turbo, the Qwen 3 4B text encoder, the Z-Image VAE, ControlNet Union guidance, DetailDaemon sampling, high-noise prompting, low-noise prompting, and optional preprocessor support. The goal is to make text-to-image generation more controllable, especially when the user needs a specific visual direction such as cinematic lighting, cyberpunk characters, anime illustration, fantasy armor, product-style rendering, poster design, or social media cover images. The workflow is suitable for creators who want to generate images directly from text, but still need more control than a basic one-click setup. You can describe a character, environment, product, vehicle, scene atmosphere, lighting style, camera angle, color palette, and visual mood through prompts. The workflow then uses the Z-Image Turbo generation pipeline to create the base image, while ControlNet-related modules and DetailDaemon sampling help improve structure, detail density, and final sharpness. One important design point of this workflow is the high-noise and low-noise prompt logic. The high-noise prompt is used to define the main subject, scene, composition, and creative direction. This is where you write the core idea of the image: who or what appears in the frame, what the subject is doing, what the background looks like, what style you want, and what kind of atmosphere the image should have. For example, you can describe a cyberpunk female rider on a neon motorcycle, a fantasy warrior in glowing armor, a product hero shot, a futuristic city, or an anime character in a dramatic scene. The low-noise prompt is used for refinement. It helps polish the final appearance, including texture, edge quality, lighting consistency, col

ZImageTurbo 97 downloads
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Redraw Paste-Back Qwen 2511 Local Inpainting Workflow
Workflows 2026-05-09

Redraw Paste-Back Qwen 2511 Local Inpainting Workflow

已按最新格式处理:不写 Title: ,不写 Description: ,英文标题放在整段文案最后。 Bilibili 链接已清理为公开播放链接: https://www.bilibili.com/video/BV1SK68BwE33/ 。RunningHub 已统一为 .ai 域名。 解析依据:你上传的工作流包含 Qwen Image Edit 2511、Lightning 4steps LoRA、Qwen 2.5 VL 文本编码器、Qwen Image VAE、Mask 局部区域、QwenEditConfigPreparer、TextEncodeQwenImageEditPlusCustom、QwenEditOutputExtractor、CropWithPadInfo、RestoreCropBox、Image Comparer、ImageReel 等关键节点,核心是“局部重绘 → 裁剪编辑 → 贴回原图 → 对比输出”。 This ComfyUI workflow is designed for Qwen Image Edit 2511 local inpainting, masked region editing, and redraw-and-paste-back image correction. The main purpose of this workflow is to let creators modify only a selected part of an image while preserving the original full-frame composition, camera angle, background, subject identity, and non-edited areas as much as possible. Unlike a full-frame image editing workflow, this workflow focuses on local precision. It does not ask the model to reinterpret the entire image unnecessarily. Instead, it extracts or prepares the target area, sends the selected region into Qwen Image Edit 2511 for controlled repainting, then restores the edited result back into the original image position. This makes it useful for fixing specific problems inside an image without destroying the rest of the picture. The workflow is built around Qwen Image Edit 2511. It uses qwen_image_edit_2511_bf16.safetensors as the main editing model, Qwen-Edit-2511-Lightning-4steps-V1.0-bf16.safetensors for faster generation, qwen_2.5_vl_7b_fp8_scaled.safetensors as the vision-language text encoder, and qwen_image_vae.safetensors as the VAE. This gives the workflow strong image understanding, instruction-following ability, and practical local editing speed. The core workflow logic is “redraw first, then paste back.” In normal image editing, the model may change too much of the original image. Faces may drift, backgrounds may shift, lighting may change, or the whole image may become a new generation. This workflow is designed to reduce that problem by limiting the edit to a selected region. The model can focus on the masked area, while the final RestoreCropBox stage places the corrected result back into the original canvas. This is especially useful when the original image is already good, but one part needs repair or replacement. For example, the workflow can be used to fix a hand, repair a face, change a clothing area, replace an object, a

Qwen 86 downloads
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Two-Person InfiniteTalk Native Loop Long-Duration Workflow
Workflows 2026-05-09

Two-Person InfiniteTalk Native Loop Long-Duration Workflow

This ComfyUI workflow is designed for two-person InfiniteTalk native looping, dual-speaker talking video generation, and long-duration audio-driven character interaction. The main goal of this workflow is to generate a two-character dialogue video from a start frame and audio input, then continue the output through a native loop structure so creators can extend the video duration more naturally across multiple segments. Unlike a simple single-person talking-head workflow, this graph is built for two speakers. It uses two speaker regions, two audio encoder outputs, character masks, InfiniteTalk multi-speaker model patching, previous-frame continuation, and repeated video generation stages. This makes it suitable for AI dialogue scenes, two-person digital human videos, interview-style content, virtual host conversations, short drama dialogue, character interaction videos, product explanation conversations, and long-form AI video narration. The workflow is built around the Wan 2.1 InfiniteTalk multi-speaker pipeline. It uses a Wan video model route, UMT5 text encoder, Wan VAE, wav2vec2 audio encoder, InfiniteTalk multi-speaker model patch, start image input, two character masks, two audio encoder outputs, sampler control, continuation frames, and CreateVideo / SaveVideo output nodes. The central generation module is WanInfiniteTalkToVideo, which receives the model, InfiniteTalk model patch, positive and negative conditioning, VAE, audio features, start image, previous frames, speaker masks, width, height, video length, motion frame count, and audio scale. The key feature of this workflow is dual-speaker native continuation. In many AI video workflows, a two-person scene is difficult to maintain because the model may not know which person should speak, which mouth should move, or how to keep both characters stable. This workflow solves that problem by using speaker-specific masks and audio encoder outputs. Character 1 and Character 2 can each have their own mask region, allowing the model to understand where each speaking area is located. The workflow includes instructions for drawing masks in the ComfyUI MaskEditor. Users upload the start frame, open the image in MaskEditor, then draw the mask for Character 1. The same process is repeated for Character 2. These masks are important because they define the active speaker regions. Without clear masks, the mode

LTXV2 69 downloads
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Qwen3-TTS Preset Voice & Custom Voice Design Workflow
Workflows 2026-05-09

Qwen3-TTS Preset Voice & Custom Voice Design Workflow

This ComfyUI workflow is designed for Qwen3-TTS voice generation, preset speaker testing, custom voice creation, and reference-based voice cloning. It combines three practical audio generation routes in one workflow: Voice Clone, Custom Voice, and Design Voice. Instead of only offering a single text-to-speech path, this workflow gives creators several ways to generate voices depending on whether they want to clone an existing reference voice, use a preset speaker, or design a new voice through descriptive character instructions. The workflow is built around Qwen3-TTS ComfyUI nodes and audio preprocessing tools. It includes FB_Qwen3TTSVoiceClone for reference-based voice cloning, FB_Qwen3TTSCustomVoice for preset speaker generation, FB_Qwen3TTSVoiceDesign for instruction-based custom voice design, MelBandRoFormer for vocal extraction, Whisper Large V3 for automatic transcription, LoadAudio for importing reference audio, PreviewAudio for quick listening, and SaveAudio for exporting final results. The first route is Voice Clone. This route is useful when you already have a reference audio sample and want Qwen3-TTS to generate new speech in a similar vocal style. The workflow loads the reference audio, separates the vocal track with MelBandRoFormer, transcribes the reference voice with Whisper, and then passes the cleaned reference audio and reference text into the Qwen3-TTS voice clone node. This makes the workflow suitable for voice imitation tests, narration style transfer, character voice reuse, AI dubbing, and digital human voice production. MelBandRoFormer is important in the cloning route because many reference audio samples are not perfectly clean. They may contain background music, room noise, ambience, or mixed sound effects. By extracting the vocal part before cloning, the workflow gives Qwen3-TTS a cleaner voice reference. This can improve speaker consistency, reduce unwanted background artifacts, and make the generated voice more stable. Whisper transcription is also important. Voice cloning works better when the reference audio and reference transcript match. The Apply Whisper node automatically transcribes the extracted vocal audio, so users do not always need to manually type the reference text. This is especially useful for longer reference clips or audio samples taken from existing videos. However, for production results, it is still recomm

Qwen 109 downloads
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Workflows 2026-04-18

LTX-2 Video Upscale

🎥 YouTube Video Tutorial Want to know what this workflow actually does and how to start fast? This video explains what the tool is, how to launch the workflow instantly, and shares my core design logic — no local setup, no complicated environment. Everything starts directly on RunningHub, so you can experience it in action first. 👉 YouTube Tutorial: https://youtu.be/gV1mTrJa_kg Before you begin, I recommend watching the video thoroughly — getting the full context helps you understand the tool faster and avoid common detours. ⚙️ RunningHub Workflow Try the workflow online right now — no installation required. 👉 Workflow: https://www.runninghub.ai/post/2010029707667968001?inviteCode=rh-v1111 If the results meet your expectations, you can later deploy it locally for customization. 🎁 Fan Benefits: Register to get 1000 points + daily login 100 points — enjoy 4090 performance and 48 GB super power! 📺 Bilibili Updates (Mainland China & Asia-Pacific) If you’re in the Asia-Pacific region, you can watch the video below to see the workflow demonstration and creative breakdown. 📺 Bilibili Video: https://www.bilibili.com/video/BV1ForaBfE8s/ ☕ Support Me on Ko-fi If you find my content helpful and want to support future creations, you can buy me a coffee ☕. Every bit of support helps me keep creating — just like a spark that can ignite a blazing flame. 👉 Ko-fi: https://ko-fi.com/aiksk 💼 Business Contact For collaboration or inquiries, please contact aiksk95 on WeChat. 🎥 YouTube 视频教程 想了解这个工作流到底是怎样的工具,以及如何快速启动? 视频主要介绍 工具定位、快速启动方法 和 我的构筑思路。 我们会直接在 RunningHub 上进行演示,让你第一时间看到实际效果。 👉 YouTube 教程: https://youtu.be/gV1mTrJa_kg 开始前建议尽量完整地观看视频 —— 把握整体思路会更快上手,也能少走常见弯路。 ⚙️ 在线体验工作流 现在就可以在线体验,无需安装。 👉 工作流: https://www.runninghub.ai/post/2010029707667968001?inviteCode=rh-v1111 打开上方链接即可直接运行该工作流,实时查看生成效果。 如果觉得效果理想,你也可以在本地进行自定义部署。 🎁 粉丝福利: 注册即送 1000 积分,每日登录 100 积分,畅玩 4090 体验 48 G 超级性能! 📺 Bilibili 更新(中国大陆及南亚太地区) 如果你在中国大陆或南亚太地区,可以通过下方视频查看该工作流的实测效果与构思讲解。 📺 B站视频: https://www.bilibili.com/video/BV1ForaBfE8s/ 我会在 夸克网盘 持续更新模型资源: 👉 https://pan.quark.cn/s/20c6f6f8d87b 这些资源主要面向本地用户,方便进行创作与学习。

LTXV2 322 downloads
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Workflows 2026-04-18

LTX-2 2-Image/3-Image NVFP4 First-and-Last-Frame

🎥 YouTube Video Tutorial Want to know what this workflow actually does and how to start fast? This video explains what the tool is, how to launch the workflow instantly, and shares my core design logic — no local setup, no complicated environment. Everything starts directly on RunningHub, so you can experience it in action first. 👉 YouTube Tutorial: https://youtu.be/DJRhC6IdZVM Before you begin, I recommend watching the video thoroughly — getting the full context helps you understand the tool faster and avoid common detours. ⚙️ RunningHub Workflow Try the workflow online right now — no installation required. 👉 Workflow: https://www.runninghub.ai/post/2009643807456890881?inviteCode=rh-v1111 If the results meet your expectations, you can later deploy it locally for customization. 🎁 Fan Benefits: Register to get 1000 points + daily login 100 points — enjoy 4090 performance and 48 GB super power! 📺 Bilibili Updates (Mainland China & Asia-Pacific) If you’re in the Asia-Pacific region, you can watch the video below to see the workflow demonstration and creative breakdown. 📺 Bilibili Video: https://www.bilibili.com/video/BV1vfrNBkEHc/ ☕ Support Me on Ko-fi If you find my content helpful and want to support future creations, you can buy me a coffee ☕. Every bit of support helps me keep creating — just like a spark that can ignite a blazing flame. 👉 Ko-fi: https://ko-fi.com/aiksk 💼 Business Contact For collaboration or inquiries, please contact aiksk95 on WeChat. 🎥 YouTube 视频教程 想了解这个工作流到底是怎样的工具,以及如何快速启动? 视频主要介绍 工具定位、快速启动方法 和 我的构筑思路。 我们会直接在 RunningHub 上进行演示,让你第一时间看到实际效果。 👉 YouTube 教程: https://youtu.be/DJRhC6IdZVM 开始前建议尽量完整地观看视频 —— 把握整体思路会更快上手,也能少走常见弯路。 ⚙️ 在线体验工作流 现在就可以在线体验,无需安装。 👉 工作流: https://www.runninghub.ai/post/2009643807456890881?inviteCode=rh-v1111 打开上方链接即可直接运行该工作流,实时查看生成效果。 如果觉得效果理想,你也可以在本地进行自定义部署。 🎁 粉丝福利: 注册即送 1000 积分,每日登录 100 积分,畅玩 4090 体验 48 G 超级性能! 📺 Bilibili 更新(中国大陆及南亚太地区) 如果你在中国大陆或南亚太地区,可以通过下方视频查看该工作流的实测效果与构思讲解。 📺 B站视频: https://www.bilibili.com/video/BV1vfrNBkEHc/ 我会在 夸克网盘 持续更新模型资源: 👉 https://pan.quark.cn/s/20c6f6f8d87b 这些资源主要面向本地用户,方便进行创作与学习。

LTXV2 185 downloads
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Workflows 2026-04-18

Non-Distilled High-Quality LXT2 Camera-Controlled Text-to-Video

🎥 YouTube Video Tutorial Want to know what this workflow actually does and how to start fast? This video explains what the tool is, how to launch the workflow instantly, and shares my core design logic — no local setup, no complicated environment. Everything starts directly on RunningHub, so you can experience it in action first. 👉 YouTube Tutorial: https://youtu.be/DJRhC6IdZVM Before you begin, I recommend watching the video thoroughly — getting the full context helps you understand the tool faster and avoid common detours. ⚙️ RunningHub Workflow Try the workflow online right now — no installation required. 👉 Workflow: https://www.runninghub.ai/post/2009183975582994433?inviteCode=rh-v1111 If the results meet your expectations, you can later deploy it locally for customization. 🎁 Fan Benefits: Register to get 1000 points + daily login 100 points — enjoy 4090 performance and 48 GB super power! 📺 Bilibili Updates (Mainland China & Asia-Pacific) If you’re in the Asia-Pacific region, you can watch the video below to see the workflow demonstration and creative breakdown. 📺 Bilibili Video: https://www.bilibili.com/video/BV1vfrNBkEHc/ ☕ Support Me on Ko-fi If you find my content helpful and want to support future creations, you can buy me a coffee ☕. Every bit of support helps me keep creating — just like a spark that can ignite a blazing flame. 👉 Ko-fi: https://ko-fi.com/aiksk 💼 Business Contact For collaboration or inquiries, please contact aiksk95 on WeChat. 🎥 YouTube 视频教程 想了解这个工作流到底是怎样的工具,以及如何快速启动? 视频主要介绍 工具定位、快速启动方法 和 我的构筑思路。 我们会直接在 RunningHub 上进行演示,让你第一时间看到实际效果。 👉 YouTube 教程: https://youtu.be/DJRhC6IdZVM 开始前建议尽量完整地观看视频 —— 把握整体思路会更快上手,也能少走常见弯路。 ⚙️ 在线体验工作流 现在就可以在线体验,无需安装。 👉 工作流: https://www.runninghub.ai/post/2009183975582994433?inviteCode=rh-v1111 打开上方链接即可直接运行该工作流,实时查看生成效果。 如果觉得效果理想,你也可以在本地进行自定义部署。 🎁 粉丝福利: 注册即送 1000 积分,每日登录 100 积分,畅玩 4090 体验 48 G 超级性能! 📺 Bilibili 更新(中国大陆及南亚太地区) 如果你在中国大陆或南亚太地区,可以通过下方视频查看该工作流的实测效果与构思讲解。 📺 B站视频: https://www.bilibili.com/video/BV1vfrNBkEHc/ 我会在 夸克网盘 持续更新模型资源: 👉 https://pan.quark.cn/s/20c6f6f8d87b 这些资源主要面向本地用户,方便进行创作与学习。

LTXV2 55 downloads
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2511 Seamless Face Swap Master Edition
Workflows 2026-03-24

2511 Seamless Face Swap Master Edition

🎥 YouTube Video Tutorial Want to know what this workflow actually does and how to start fast? This video explains what the tool is, how to launch the workflow instantly, and shares my core design logic — no local setup, no complicated environment. Everything starts directly on RunningHub, so you can experience it in action first. 👉 YouTube Tutorial: https://youtu.be/9l_xjeI881w Before you begin, I recommend watching the video thoroughly — getting the full context helps you understand the tool faster and avoid common detours. ⚙️ RunningHub Workflow Try the workflow online right now — no installation required. 👉 Workflow: https://www.runninghub.ai/post/2027327275267530754?inviteCode=rh-v1111 If the results meet your expectations, you can later deploy it locally for customization. 🎁 Fan Benefits: Register to get 1000 points + daily login 100 points — enjoy 4090 performance and 48 GB super power! 📺 Bilibili Updates (Mainland China & Asia-Pacific) If you’re in the Asia-Pacific region, you can watch the video below to see the workflow demonstration and creative breakdown. 📺 Bilibili Video: https://www.bilibili.com/video/BV1DpADznEo2/ ☕ Support Me on Ko-fi If you find my content helpful and want to support future creations, you can buy me a coffee ☕. Every bit of support helps me keep creating — just like a spark that can ignite a blazing flame. 👉 Ko-fi: https://ko-fi.com/aiksk 💼 Business Contact For collaboration or inquiries, please contact aiksk95 on WeChat. 🎥 YouTube 视频教程 想了解这个工作流到底是怎样的工具,以及如何快速启动? 视频主要介绍 工具定位、快速启动方法 和 我的构筑思路。 我们会直接在 RunningHub 上进行演示,让你第一时间看到实际效果。 👉 YouTube 教程: https://youtu.be/9l_xjeI881w 开始前建议尽量完整地观看视频 —— 把握整体思路会更快上手,也能少走常见弯路。 ⚙️ 在线体验工作流 现在就可以在线体验,无需安装。 👉 工作流: https://www.runninghub.ai/post/2027327275267530754?inviteCode=rh-v1111 打开上方链接即可直接运行该工作流,实时查看生成效果。 如果觉得效果理想,你也可以在本地进行自定义部署。 🎁 粉丝福利: 注册即送 1000 积分,每日登录 100 积分,畅玩 4090 体验 48 G 超级性能! 📺 Bilibili 更新(中国大陆及南亚太地区) 如果你在中国大陆或南亚太地区,可以通过下方视频查看该工作流的实测效果与构思讲解。 📺 B站视频: https://www.bilibili.com/video/BV1DpADznEo2/ 我会在 夸克网盘 持续更新模型资源: 👉 https://pan.quark.cn/s/20c6f6f8d87b 这些资源主要面向本地用户,方便进行创作与学习。

Qwen 693 downloads
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Qwen-Image-Edit-2511 Continuous Storyboard Generation
Workflows 2026-01-09

Qwen-Image-Edit-2511 Continuous Storyboard Generation

This workflow is a Qwen-Image-Edit 2511 “continuous storyboard” pipeline : you load the base 2511 edit model (UNet + VAE + Qwen CLIP), then optionally stack model-only LoRAs on top—most notably the Lightning 4-step LoRA for fast sampling, plus an optional “next-scene” LoRA and an optional “add light & shadow” LoRA to push lighting consistency. On the prompting side, it uses a multi-line prompt picker (the prompt-line node) to feed one prompt per shot/scene into the encoder, so you can generate a sequence of edited frames (storyboard beats) from a single run while keeping the narrative progression organized. The core edit conditioning is done with TextEncodeQwenImageEditPlus , which can take up to three reference images (image1/image2/image3) alongside the prompt—commonly used to lock identity (e.g., face/hair) while changing scene content. The sampler then runs on an empty latent canvas at your target resolution (e.g., 1920×1088) and produces latents, which are decoded (optionally with tiled VAE decode for stability/VRAM), previewed/saved, and even compared with an A/B slider node to check edits versus references. There are also “reference method” helper nodes (the edit-model reference method blocks) that can be needed depending on which repackaged model build you’re using, to ensure the reference-latent behavior is applied correctly. 🎥 YouTube Video Tutorial Want to know what this workflow actually does and how to start fast? This video explains what the tool is, how to launch the workflow instantly, and shares my core design logic — no local setup, no complicated environment. Everything starts directly on RunningHub, so you can experience it in action first. 👉 YouTube Tutorial: https://youtu.be/EE5IelYpw_Q Before you begin, I recommend watching the video thoroughly — getting the full context helps you understand the tool faster and avoid common detours. ⚙️ RunningHub Workflow Try the workflow online right now — no installation required. 👉 Workflow: https://www.runninghub.ai/post/2007869415899013122/?inviteCode=rh-v1111 If the results meet your expectations, you can later deploy it locally for customization. 🎁 Fan Benefits: Register to get 1000 points + daily login 100 points — enjoy 4090 performance and 48 GB super power! 📺 Bilibili Updates (Mainland China & Asia-Pacific) If you’re in the Asia-Pacific region, you can watch the video be

Qwen 703 downloads
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Qwen-Image-Edit-2511 Pose Transfer AnyPose
Workflows 2026-01-09

Qwen-Image-Edit-2511 Pose Transfer AnyPose

HyMotion just got a major update: you type one sentence describing an action, and it generates a usable 3D human skeleton motion . In this workflow, the input is simply an English action prompt, then you set the duration (for example 12 seconds at 30 FPS = 360 frames ). With a frame step of 5, you preview it as about 72 sampled frames , but the key output is an FBX file you can load directly in Blender, adjust the camera, and export as a motion video for the next stage. From there, the pipeline plugs into the Wan ecosystem: load the exported motion video, extract a Wan-readable skeleton video, and drive generation with Wan 2.2 (VACE) or Wan 2.1 (STD/SCAIL) depending on whether you want stronger following vs higher similarity. For image-conditioned results, you can feed a reference image into Wan; and for cleaner pose alignment before Wan Animate, you can use Qwen-Image-Edit-2511 + AnyPose LoRA (typically two AnyPose LoRAs , with a conservative weight like 0.7 ) to transfer the pose while trying to preserve the identity and clothing. Then Wan Animate takes (reference image + skeleton video) as the core inputs—no mask needed for global reference—giving you a strong, modern “pose-following” workflow without the old multi-ControlNet complexity. 🎥 YouTube Video Tutorial Want to know what this workflow actually does and how to start fast? This video explains what the tool is, how to launch the workflow instantly, and shares my core design logic — no local setup, no complicated environment. Everything starts directly on RunningHub, so you can experience it in action first. 👉 YouTube Tutorial: https://youtu.be/03xW3gEQr2A Before you begin, I recommend watching the video thoroughly — getting the full context helps you understand the tool faster and avoid common detours. ⚙️ RunningHub Workflow Try the workflow online right now — no installation required. 👉 Workflow: https://www.runninghub.ai/post/2008535188858478594/?inviteCode=rh-v1111 If the results meet your expectations, you can later deploy it locally for customization. 🎁 Fan Benefits: Register to get 1000 points + daily login 100 points — enjoy 4090 performance and 48 GB super power! 📺 Bilibili Updates (Mainland China & Asia-Pacific) If you’re in the Asia-Pacific region, you can watch the video below to see the workflow demonstration and creative breakdown. 📺 Bilibili Video: https://www.bi

Qwen 647 downloads
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Wan2.2 3-Image First-and-Last-Frame Loop
Workflows 2026-01-09

Wan2.2 3-Image First-and-Last-Frame Loop

A cinematic medium shot of the shirtless samurai from the reference image standing on the wet sand at the water's edge, holding his katana over his shoulder. The camera begins to dolly out slowly while simultaneously panning and dollying left, revealing more of the desolate beach and the misty ocean under the pink and green gradient sky. As the camera moves, another figure, heavily armored and wielding a large nodachi, emerges from the right, charging towards the samurai. The samurai turns his head, tightens his grip on the sword, and drops into a combat stance, water splashing around his feet. He says: "终于来了,让我看看你的刀有多快。" Audio: The sound of crashing waves, splashing water, and a low, tense cinematic drone. A deep, calm male voice speaks the Mandarin line. The camera movement is smooth and sweeping, emphasizing the impending clash. 🎥 YouTube Video Tutorial Want to know what this workflow actually does and how to start fast? This video explains what the tool is, how to launch the workflow instantly, and shares my core design logic — no local setup, no complicated environment. Everything starts directly on RunningHub, so you can experience it in action first. 👉 YouTube Tutorial: https://youtu.be/EE5IelYpw_Q Before you begin, I recommend watching the video thoroughly — getting the full context helps you understand the tool faster and avoid common detours. ⚙️ RunningHub Workflow Try the workflow online right now — no installation required. 👉 Workflow: https://www.runninghub.ai/post/2007695996830097409/?inviteCode=rh-v1111 If the results meet your expectations, you can later deploy it locally for customization. 🎁 Fan Benefits: Register to get 1000 points + daily login 100 points — enjoy 4090 performance and 48 GB super power! 📺 Bilibili Updates (Mainland China & Asia-Pacific) If you’re in the Asia-Pacific region, you can watch the video below to see the workflow demonstration and creative breakdown. 📺 Bilibili Video: https://www.bilibili.com/video/BV1Hci4BPERj/ ☕ Support Me on Ko-fi If you find my content helpful and want to support future creations, you can buy me a coffee ☕. Every bit of support helps me keep creating — just like a spark that can ignite a blazing flame. 👉 Ko-fi: https://ko-fi.com/aiksk 💼 Business Contact For collaboration or inquiries, please contact aiksk95 on WeChat. 🎥 YouTube 视频教程 想了解这个工作流到底是怎样的工具,以及如何快速启动?

Wan Video 2.2 I2V-A14B 286 downloads
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Z-Image 2-Step Generation
Workflows 2026-01-08

Z-Image 2-Step Generation

This workflow is a 2-step Z-Image generation setup using TwinFlow . It loads a lightweight text encoder ( CLIPLoader: qwen_3_4b.safetensors ) and a TwinFlow-compatible Z-Image turbo model ( TwinFlow_SM_Model ), then encodes your prompt with CLIPTextEncode and sends it into TwinFlow_SM_KSampler with steps = 2 . The sampler outputs latents at your target size (here it’s set to 2048×2048 ) and uses a randomized seed mode for quick “almost real-time” iterations. After sampling, the pipeline is straightforward: VAELoader (ae.safetensors) + VAEDecode turns the latents into an image, then it’s previewed and saved. The important behavior is that TwinFlow is deliberately “aggressive”: you get speed by compressing the diffusion process to 2 steps, so it’s best for rapid ideation and layout testing, while fine details and strict prompt fidelity can be weaker than slower, standard sampling. 🎥 YouTube Video Tutorial Want to know what this workflow actually does and how to start fast? This video explains what the tool is, how to launch the workflow instantly, and shares my core design logic — no local setup, no complicated environment. Everything starts directly on RunningHub, so you can experience it in action first. 👉 YouTube Tutorial: https://youtu.be/CTIWLigZL1E Before you begin, I recommend watching the video thoroughly — getting the full context helps you understand the tool faster and avoid common detours. ⚙️ RunningHub Workflow Try the workflow online right now — no installation required. 👉 Workflow: https://www.runninghub.ai/post/2006767553821020161/?inviteCode=rh-v1111 If the results meet your expectations, you can later deploy it locally for customization. 🎁 Fan Benefits: Register to get 1000 points + daily login 100 points — enjoy 4090 performance and 48 GB super power! 📺 Bilibili Updates (Mainland China & Asia-Pacific) If you’re in the Asia-Pacific region, you can watch the video below to see the workflow demonstration and creative breakdown. 📺 Bilibili Video: https://www.bilibili.com/video/BV1s5iqBNE6F/ ☕ Support Me on Ko-fi If you find my content helpful and want to support future creations, you can buy me a coffee ☕. Every bit of support helps me keep creating — just like a spark that can ignite a blazing flame. 👉 Ko-fi: https://ko-fi.com/aiksk 💼 Business Contact For collaboration or inquiries, please contact aiksk95 on WeC

ZImageTurbo 161 downloads
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